Hello, World!
Welcome to the online realm of Hunter Ovadia - a software engineer passionate about cutting-edge technologies and game development.
Current Work
- Intrepid Studios, Inc - Game Networking Engineer (Dec 2020 - Present) - [San Diego, CA]
- Contributed to developing cutting-edge distributed server technology for the MMORPG Ashes of Creation in Unreal Engine 5, utilizing C++.
Work History
- Grover Gaming - Game Developer (Oct 2019 - Dec 2020) - [Greenville, NC]
- Developed gameplay, board solving, and payout algorithms for games in highly regulated electronic gaming markets using Unity and C#, in line with game design specifications.
- Developed multiple games, including:
- Skyline Duals
- The Frog King (KY)
- Tarzan and the Forbidden Temple (Skyriser I)
- Handsome Devil (Fusion 5)
- Developed multiple games, including:
- Developed gameplay, board solving, and payout algorithms for games in highly regulated electronic gaming markets using Unity and C#, in line with game design specifications.
- Everland - Gameplay Programmer (Sep 2018 - Dec 2020) - [Remote]
- Developed gameplay systems and tools for a cross-platform social MMO, Everland, using Unity and C#.
- Collaborated with a cross-disciplinary team of approximately 40 members to meet stretch goals and sprint deadlines, resulting in a successful stress test demo for the game with over 100,000 sign-ups and 20,000 active users.